アセットライブラリー

Last Updated 10月 21, 2026

Brief Overview

WalkMe offers customer's a free in-editor assets library to upload, manage, and host the digital assets to be used across their WalkMe implementation.

Access

To access the assets library:

  1. Select Settings in the upper right corner
  2. Select Assets library from the dropdown

How It Works

Uploading files

To upload files:

  1. Drag & drop them into the +Upload frame or select +Upload
  2. Select between Upload from computer or Upload by URL tabs
  3. Drag & drop your files or select Browse files

    注

    非常に小さい画像は、ライブラリのプレビューでぼやけて見える場合があります。


  4. You can also select +Upload in the upper right corner and select from

    • Upload from computer

    • Upload by URL

      • Upload by URL is a new capability which allows to add a file from an external source

      • Files uploaded by URL won't take space in your asset library

注

  • リンク先のソースから画像が削除された場合、アセットライブラリの画像が壊れる可能性があります。
  • アップロードされたすべてのファイルは公開されており、ファイルのURLを持っている人なら誰でもアクセスできることを意味します。

Structure

  • My assets: Media that you have added to the assets library
  • Shared assets: Media shared with this system
  • Media from WalkMe: Gallery of assets available to users by default
  • Favorites: Assets marked as Favorite

Space

  • In the lower left corner you can see the amount of space you have left in your asset library

  • If you hover over the tooltip, you'll see the total number of assets you have uploaded to your library

Folders

You can now organize your library content in folders. To create a folder:

  1. Select +Folder in the upper right corner
  2. Name your folder and select Create

  3. You can also create subfolders inside your folders

  4. To create a subfolder, select the Options menu next to the folder name

  5. Select New Folder

Favorites

  • You can mark your images as favorite by clicking on the star icon below them

  • The images marked as favorites will be displayed in the dedicated folder (on the individual user level)

Sharing assets

To share assets with other systems:

  1. Select the assets you'd like to share
  2. Select Share

  3. Select the systems where you want these assets to be visible
  4. Save changes
    注

    共有アセットを持つシステムでアカウントをコピーした場合、アセット自体はコピーされず、UIにも表示されませんが、リンクは引き続き有効です。

  5. You'll see an indication with the number of systems this asset is shared with

  6. Select View All under Shared Assets to see all your shared content

Asset options

  • Click on the Options menu of an image to see the actions you can perform:

    • Move to

    • Add to favorites

    • Copy URL

    • Replace

    • Download

    • Delete

  • Replace action will update the file everywhere it's used in WalkMe, and the new file will have the same name as the old one

Filters

  • You can filter your assets by:

    • Type

    • Location

  • You can sort all your assets by

    • Oldest first

    • Newest first

    • Alphabetical order

    • Reverse alphabetical order

Direct access from a Smart Walk-Thru

  • It is also possible to access the Assets Library and use uploaded files directly from Smart Walk-Thru steps and popup steps

Accessing from the Visual Designer

  • Assets Library can also be accessed from a ShoutOut in the Visual Designer:

    • Open a ShoutOut

    • Click Add+ button

    • Select Image, and drag&drop it to the canvas

    • Assets Library will open

    • Select an image and click Add to Canvas

Technical Notes

Supported file types

  • Image: .JPG, .JPEG, .PNG, .GIF, .TIFF, .SVG

  • Videos: .mp4, .WebM

  • Documents: .DOCX, .PPTX

  • Audio: .mp3

  • Portable Document Format: .PDF

Supported languages:

  • Japanese

Unsupported file types

  • .DOC

  • .PPT

  • .xlsx

Other notes

  • Unavailable to "Limited Users"

  • Unavailable in the Self hosted package 

  • Naming convention:

    • Following special characters are not supported -  :*?>'"<>|+@

  • Max single file size: 25MB

  • Max storage capacity: 1 GB 

  • When you replace a file with a new one, the old file is kept in cache for a few hours. If you want to see the change reflected right away, clear cache and cookies.

  • It's recommended to avoid whitespace characters in uploaded files to avoid issues with character encoding
  • Uploading assets directly from a computer is disabled in the assets library for FedRAMP as a compliance requirement

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